Enrico Targetti

Filmmaker | Cinematographer | Digital Artist

I am a cineamtographger and digital artist with experience in both live action and CG production.

While studying Computer Science at the University of Milan, I launched a company which brought together engineers, filmmakers, musicians, and designers, researching new ways to use technology as a visual communication tool.

I worked as a cinematographer, VFX artist, and director in a variety of projects: from music videos to projections for opera shows; from short films and commercials to video games and interactive websites.

I am now based in Los Angeles, where I graduated from the University of Southern California with a Master’s in Film and Television Production, with a focus on Cinematography, Color Grading, and Visual Effects.

In LA I had the chance to experiment with new cutting edge technologies, shooting a movie funded by the Jaunt VR Lab and working on a design promo for Microsoft Holo lens, as well as gaining experience with traditional storytelling methods.

Accessing computer graphics to aid my study of light and composition, I developed techniques to prototype my shoots using virtual lighting setups. I spend my time researching new technologies and finding new ways to blur the line between visual art and technology.

After working as a digital artist and colorist for a few years, in 2020 I joined Reel FX to work as Virtual Cinematographer on the Netflix animated show "Super Giant Robot Brothers".

The show leverages real time rendering through the unreal engine to bring the live action immediacy to the world of CG animation. As director of photography I am in charge of camera and lighting, developing real time rendering techniques that bridge stylization and classic 3D rendering.

Links

UnrealFest 2022 Talk

Super Giant Robot Brothers BTS

Interview with Voyage LA